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| In-Studio Comics | Star Fruit Universe | Seasons of Constancy (16+) |
| Art Commissions | Purchase an art commission! |
| More Links | Hamthology Series | Seasons of Constancy Graphic Novel (16+) | Live Journal | DeviantArt Page | 2008 Finish-A-Comic Contest | Contact | Home |
| Next Convention Appearances | Anime Los Angeles (January 2-4, 2009, Los Angeles Airport Marriott, California) |
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Hey everyone! The new commissions page is up! During the conventions I've attended this summer, I had a blast drawing commissions for attendees. Some of you might be here because you got a commission from me. I think, if I kept it up during the rest of the year, it will keep my skills in check, keep me challenged, provide me some creative avenues to pursue, and of course, help me pay the bills. Anyway, if you would like to have your own custom work made for you, go and read the instructions and I'm looking forward to making something pretty for you! - Bryan Wong (07/19/2008) Hamthology Volume 2 is now available online for purchase!! The collection features seven stories focusing on the choices that people have to make, and the consequences they have to deal with. It also includes many pinup art as well. In addition to my Editor-In-Chiefdom, I have contributed to two of the stories, including the writing for a collaboration with Akira Hasegawa of Tsunami Channel fame (I did the shading and lettering) and the complete art (pencils!!?!) for a second piece as well. You can go to Lulu directly to purchase the graphic novel. You may also visit our official website to learn more about the book, the contributors, and see previews. --- In other news, I'm back from AX! I guess this concludes the 2008 convention season, unless for some reason I decide to do a smaller show in the near future. Thanks to those who came out to see me and purchase books -- I really enjoyed seeing old and new friends again. I certainly feel a lot better after this show than I did at Fanime, which by all means wasn't a bad show at all. In fact, count it all up and I did really well, money wise, in both shows, maybe the best I had ever done. I think the bad feeling I had after Fanime was due to external factors, and not Fanime or the customers or whatever themeselves. You see, I was about to give up a whole year of conventioning to buckle down on my art and my new comic. But after AX, I realized that reclaiming a couple days out of the year from conventioning would not be much benefit to my overall goals; in fact, avoiding conventions could be counter productive. Conventions are, hard work, a lot of stress, and a lot of spilling out your soul to the public. At the same time, they are my livelihood. I can't begin to talk about the joy I feel when I meet people like myself, fans who enjoy my work, great artists I am inspired by, and folks who are passionate about where they're going with their art as I am with mine. For AX this year, I've had more commissions than I have ever done in any convention. For a brief moment, I can consider myself a professional artist! Drawing for money! It's not that much money, but I rarely get that opportunity. And every so often you'll get the request that you have little motivation to do, but sometimes you'll be presented with a creative challenge that results in a product that you never knew you could come up with. Some commissions are absolute joys to do. I've realized, while working on commissions at AX, that I've improved quite a bit. And there's nothing better than racing through commissions on a hectic Saturday afternoon. It's a brief chance to be an artistic powerhouse. Conventions help me assess where I am at and where I need to be. After doing it, I'm aware of the areas of art I need to work on. The talent in the AA is definitely inspiring to me. It's a boost jump that one usually doesn't take into account when tabulating up the money at the end of the day. And each new convention is a chance for one to bring out something new, because there are people who'll remember you and will come back to see what you've done. They motivate you to be daring and think big. So I'm saying all this gushing stuff in retrospect; all in all I can't separate myself, at least at this time, from the Artist's Alley, and I'll continue to keep doing them as I can, painful as they sometimes are. Knowing that convention season has died down for me, I finally feel like I can fully concentrate on my next large undertaking....with some caveats. Nevertheless, the next one for me, I think, is ALA 2009 in January. I hope to have something good by then as well. That is all! - Bryan Wong (07/07/2008) Hi everyone! Summer is almost around the corner. And you know what that means? Yes, potato salad. But in addition to that, convention season is near us. I will have a table the Artists' Alley for Fanime (in just a handful of days!) and Anime Expo (I'm surprised that I got a table; it was tough this year!). Along with the usual suspects (as you see above), I will also be selling Hamthology Volume 2 books, which should be coming out any time soon! Of course I will be there to do commissions, and I may have a print or two on sale..we'll see how that goes. Looking forward to seeing you all there! - Bryan Wong (05/16/2008) First off, Happy Lunar New Year! Year of the Ferret! (YAY)...I wish. Well, rat's closest we're going to get to a ferret, right? So..what happens when you say a word that's never been said ever before in the history of mankind? Does your head explode? Do you unleash demons? Do you get to claim ownership? Or at the very least, do you get etymology bragging rights? Anyway, there's a word that I've been crossing my finger no one has ever used (or more importantly, is using)..And as far as the all-wise Google tells me, I have a good chance of making that a reality. It doesn't even suggest other words that I may have "meant". That's how new this word is. So I'm going to say it. For the first time ever. Muniyoots The word plays an important function in the new comic I'm working on, "Sömmat-Nieh Municipal Youth Association." It also serves as a practical shorthand version of the dry, verbose story name. If you think this all sounds lame, I don't blame you. Wait until you see their sports jackets. Anyway, I am not going to say much more about the project, and jinx myself by talking-the-talk.. I will, however, update you when I meet milestones. The main reason had to post this message at this given time is because...vv Muniyoots <- MINE! EDIT: (Oh yeah... Traansej*e LlaesSadjlehld <- Mine too.) - Bryan Wong (02/08/2008) |
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